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Worlds
The VRChat Creation Compendium
Introduction to VRChat Specific Unity stuff
Create Your First VRChat World
The topics under this section will address things in Unity that are specific to VRChat.
Armatures, Barebones
Rigging & Armatures - Full explanation/...
This chapter explains how the armature works and behaves on its own.
Deformation, Skinning / Weighting (and Blendshapes)
Rigging & Armatures - Full explanation/...
This chapter covers how meshes are deformed by armatures. It also covers Blendshapes and how they work, since it's also a type of deformation.
Intro To Making Quest Content
Vowgan's Tutorials
Sounds like time to break down some basics for making Quest content for VRChat! Plenty of specifics to go through, but it's not nearly as difficult as it has been in the past. With Spookality happening this month, lets get going and make some Quest worlds!